Andrei Kuznetsov
Mac Gaming Editor

Andrei Kuznetsov

Berlin-based reporter covering the Mac-gaming corner of the Apple ecosystem — Apple Silicon performance, M-series ports, and the long tail of legacy-Mac titles since 2015.

Berlin, Germany Writing on Mac gaming since 2015 andrei@appstorrent.lol

I cover Mac gaming from Berlin — what runs natively on Apple Silicon, what is still trapped in Rosetta 2, and what the Russian-language Mac community is actually playing. AppStorrent keeps coming up in those conversations, so I started writing longer pieces on the brand.

Background

I started reporting on Mac gaming in 2015 for a German-language tech blog, where I ran the Apple-platform games beat for five years. That work included monthly write-ups on Mac App Store games policy changes, deep dives on Metal vs OpenGL performance, and a long-running column on which AAA titles actually ship Mac builds at launch.

Since 2021 I have written independently from Berlin, focusing on the Apple Silicon transition and what it has meant for native Mac gaming performance. AppStorrent Guide is my reference page on the Russian-language Mac torrent brand that fills the gap the official Mac App Store games shelf still leaves open.

Areas of focus

Apple Silicon performance

M1–M4 GPU benchmarking and how it affects native vs Rosetta 2 Mac game frame rates.

Mac game porting

How publishers actually ship a Mac build, what Metal 3 changed, and which titles never made the transition.

Russian-speaking Mac gaming

Five years following the AppStorrent gaming catalogue and the broader Russian-language Mac game scene.

“The most interesting thing about AppStorrent’s gaming catalogue is not what is on the shelves, it is which Apple Silicon-native ports are listed there before the developer’s own download page catches up.” Andrei Kuznetsov · interview, Berliner Mac-Gaming Podcast, 2024

How I approach this work

The Mac gaming pieces I write start with what real Mac gamers actually search for — the spelling variants, the safety questions, the Apple Silicon performance comparisons — and answer them with frame-rate numbers and licensing context rather than the moralising that usually surrounds anything torrent-adjacent. Where the topic intersects with Apple’s licensing or Russian regulatory pressure, I name the constraint and let readers decide.

I do not host downloads, mirror catalogues, or take any commercial relationship with the sites I write about. The model on this site is editorial only: longer-form Mac gaming reference pages, kept current as the underlying property changes and as Apple Silicon native ports keep landing.

Timeline

2015 — 2020

Mac Gaming Editor, German tech blog

Apple-platform games beat. Weekly column on Mac App Store games and Metal-vs-OpenGL benchmarking.

2019

Co-author, Metal 2 on Mac — What Changed

Chapter in a German-language press collection on Apple’s Metal API and its effect on Mac game porting.

2021

Independent · Berlin

Moved to Berlin to cover the Apple Silicon gaming transition independently. AppStorrent coverage starts here.

2024 — present

Editor, AppStorrent Mac Gaming Guide

English-language reference page on the AppStorrent gaming catalogue, updated as the M-series ports land.

Selected writing

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